Warcraft Horde Guide

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February 26, 2010

Easy Money Quest Items AQ20 (Warcraft Guides)

Well this have to be done AFTER you clear instance with your guild. Since Blizzard did give 3 days reset time no mobs are respawned (almost none) and this give you oportunity to go inside and kill easy mobs like Silicate Feeder http://www.thottbot.com/?n=936773 who drops Idols, Scarabs and Larval Acid. Silicate Feeder are located near 5th boss (Ayamiss the Hunter) and can be soloed but watch not to pull flying packs or 2-3 Feeder.

Path to come to Ayamiss the Hunter room is Entrance > Genral Rajyxx room > Moam room > Ossirian the Unscarred room (watch for spawned mobs keep to the wall) > Stairs to Ayamiss the Hunter room

Next thing are Vile Scarab's gray mobs located anywhere in AQ20 and respawned fast, they can drop Scarab coffer key which will allow you to open Scarab Coffer http://www.thottbot.com/?n=959084 and get some phat loot (note I only once got key it is really low % chance).

If you grind for quest items it is really nice loot and if you grind for money Idols on my server goes for 80g, Scarabs 20-30g.

NOTE: You have to be in raid to enter instance

EDITED:
Just found out after you kill Ayamiss the Hunter no Silicate Feeder are respawnd , apologise was our first kill lastnight :(
BUT most of guild forget so called SAFE ROOM you can see it on Atlas map and it is fill with Silicate Feeder but little hard to explain how to go there. Basicly you go from entrance >> General Rayaxx room >> Burru room >> follow path to Ayamiss the Hunter and on entrance you will see a bridge which you pass under , go to left side of bridge and jump on it , wallk ower bridge and on other end you will see a room filled with Silicate Feeders.

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February 25, 2010

Reputation Guide WG Reputation And Rewards (WoW Horde Guides)

The wow pvp system awards time and not skill, so if you don't have 12 hours a day for PVP'ing, going for exalted with one of the factions in the battlegrounds, will most likely get you better results gear-wise. The advantage of going for exalted with the BG factions is that your reputation gains aren't reliant on others, as it is with the PVP system, so you can gain rep when you want and it doesn't decay.

There are 3 battlegrounds; Alterac Valley (AV), Arathi Basin (AB) and Warsong Gulch (WG).

Warsong Gulch
Warsong Gulch is 10 vs 10 capture the flag. The games themselves are bracketed in the usual brackets (10-19, 20-29, 30-39, 40-49, 50-59, 60) and the reputation scale to the lvl.

Horde gains repuation with Warsong Outriders and alliance gain it with Silverwing Sentinels.

Reputation gains are as follows (wowwiki.com)

Quote: Honor Rewards
The game awards bonus honor to everyone on your side of the match for reaching certain goals. Those goals are:

capturing the opponents flag, rewards 396 honor (at level 60)
winning the match, rewards 198 honor (at level 60)
Honor for lower level matches scales down from the amounts given. Other scored events are not granted honor. These include: killing blows, picking up the opponent's flag, and returning your flag to your base. Honor is awarded for honorable kills as normal.

Winning a complete match (3 captures and the win bonus) gives you 1386 honor (at level 60). It also awards you 3 marks of honor. Turning in the quest for 3 marks of honor is worth an additional 396 honor points.

Losing a complete match (0 captures and a loss) gives you no bonus honor. The only honor you will accumulate will come from honorable kills. You will receive 1 mark of honor at the end of a loss, so you can still collect 3 and turn in the quest as given above.

During the Warsong Gulch Battlegrounds Holiday, you will earn double reputation bonus for each flag captured on your team. The winning team will earn an additional 990 bonus honor (at level 60) for completing the match, in addition to the usual 198 bonus. The losing team will earn 594 bonus honor at the end of the match. Thus a 3-0 match will award a total of 2376 honor to the winners, and 594 honor to the losers during the holiday.

Reputation
Flag Capture - 35 reputation for entire team (10 extra reputation on a Battlegrounds Holiday for a total of 45).
3 Marks of Honor - 50 reputation, or 100 reputation if done through Concerted Efforts or For Great Honor quests.

As can be seen, in this BG you really need to win, to be able to rep up properly. Therefore it's one of the more difficult ones (as opposed to AV), to rep up consistently. Pray your side is good :)

Exalted rewards
These are the lvl 60 rewards. There are also epic rewards for the 40-49 and 50-59 bracket. Check http://www.worldofwarcraft.com/info/basics/factions/warsong/index.html for all the rewards.

Tabard:
Silverwing/Outrider Tabard -no stats-

Wrist armour:
Berserker Bracers: Plate, 323 armour, 19 STR / 8 AGI / 11 STAM
Dryad's Wrist Bindings: Cloth, 44 armour, 8 STAM / 8 INT / 7 SPI. Equip: Increases damage and healing done by magical spells and effect up to 22.
Forest Stalker's bracers: Leather, 86 armour, 11 STR / 19 AGI / 8 STAM
Windtalker's Wristguards: Mail, 182 armour, 8 STAM/INT / 7 SPI. Equip: +38 Attack Power

Leg armour: Sentinel's/Outrider's
Silk Leggings: Cloth, 188 armour, 23 STAM / 19 INT / 10 SPI. Equip: Increases damage and healing done by magical spells and effects by up to 28.
Lizardhide pants: Leather, 262 armour, 22 STR/STAM/INT, 10 AGI, 9 SPI. Equip: Increases damage and healing done by magical spells and effects by up to 11.
Leather Pants: Leather, 233 armour, 28 AGI / 27 STAM. Equip: Improves your chance to get a critical strike by 1%.
Chain Leggings: Mail, 364 armour, +35 AGI / 15 STAM. Equip: Improves your chance to get a critical strike by 1%. Improves your chance to hit by 1%.
Mail leggings: Mail, 364 armour, +14 STR / 22 STAM/INT. Equip: Improves your chance to get a critical strike by 1%. Improves your chance to get a critical strike with spells by 1%. Restores 6 mana per 5 sec.
Plate Legguards: Plate, 646 armour, +28 STR / 27 STAM. Equip: Improves your chance to get a critical strike by 1%. Improves your chance to hit by 1%.

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February 24, 2010

Dupe bug (WoW Horde)

When you are on the Ratchet boat, heading from ratchet to BB, right before it goes into the loading screen at the end of the echo isles there is a delay. If you jump at the right time, it takes a few tries, you will fall and fall and fall(be sure to bring a slow fall potion or 2) onto a white mountian marked as WPL, you have to bring 2 accounts to do this as it is a trade bug. One person trades and the receiver logs off right after trade, and you still have your money.

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February 23, 2010

Money Money Making 101 (a Beginners Guide) (World of Warcraft)

This is for alliance only so Hordies, your SOL (complain to Mongoose)

In light of some completely useless threads on money making, I thought I'd consolidate the majority of my knowledge when it comes to turning coin. This guide will take you from level 1 to level 40 and if you use these strats you WILL have your mount paid for by 40 and you WILL have top notch gear plus all your spells. The profit margin on these are great and in a few cases HUGE, you just have to invest the time it takes to get the items. That being said, let's get started…..

level 1-15:

Darian Singh in Mage Quarter SW
Sells: blue fireworks schematic
Purchase: 18s
AH price: 1-2g

Soolie Berryfizz in Tinker Town, IF
Sells: Free Action Potion recipe
Purchase: 18s
AH price: 3-4g

level 15-20:

Wenna Silkbeard in Sundown Marsh, Wetlands
Sells: Green Leather Armor and Red Whelp Gloves patterns
Price: 20s
AH price: 1g (each)

Frad Swiftgear in Sundown Marsh, Wetlands
Sells: Minor Recombobulator schematic
Purchase: 15s
AH price 1-2g

level 20-30

Bliztik in Raven Hill, Duskwood
Sells: Shadow Oil Recipe
Purchase: 15s
AH price: 3-5g

Zan Shivsproket in Ravenholt Manor, Hillsbrad Foothills
Sells: Gnomish Cloaking Device schematic
Purchase: 15s
AH price: 8-10g

level 30-40

Rikqiz in Booty Bay, Stranglethorn Vale
Sells: Gem-studded Leather Belt and Shadow Skin Gloves
Purchase: 35s **** (Thottbot says 35s but I remember it being around 1g each)
AH Price: Belt sells for 4-5g and gloves sell for 3-4g

Pearl diving in Vile Reef
Purchase price: None** (time investment only)
AH price: 4g per stack of 9 pearls
This strat takes a little more then just putting them on the AH. Follow my guide found here:
http://www.multiplayerstrategies.com/ms/index.cfm?page=topic&topicID=30408&categoryid=20

These are very easy ways to make money but by no means are they the only way to do it. There are a few others I'm not quite ready to give up just yet since all my other strats get wrecked after I post them (only problem being on the official MPS server). If you just look around, you'll see all kinds of ways to make money with very little effort. Once I get deeper in the 40s and into the 50s I'll post additional guides for higher level money makers as I find them. I think you'll find these will get you by even to 60 if you keep with them.

GOOD LUCK!!!

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February 22, 2010

PvE Druid Solo Template (WoW Guide)

This paragraph is the exact same text for all my solo and group PvE templates, so after you read this once you can just skip it for other classes. These are my templates for what I consider the best viable templates for PvE purposes ONLY. A solo template is assuming that you never plan on grouping. A group template assumes that you are in a group 100% of the time, such as end game instances. I have also been asked to provide info on what skills should be taken at which levels, this is really difficult as it would depend on exact individual play styles. However, I put a number in parenthesis before each skill, this number is the level that I would take the skill at, of course this is extremely prejudiced because it is based on my own play style. Of course if you think you have a better template please share it with us.

Druid PvE solo – I tried here to increase morph DPS as well as giving a little more in healing to make downtime almost non existent.

Balance Talents - 10 points

(10)Nature's Grasp - rank 1/1

(11-12-13-14)Improved Nature's Grasp - rank 4/4

(15-16-17)Improved Entangling Roots - rank 3/3

(18-19)Nature's Reach - rank 2/2

 

Feral Combat Talents - 18 points

(41-42-43-44-45)Ferocity - rank 5/5

(57-58)Improved Bash - rank 2/2

(46-47-48-49-50)Sharpened Claws - rank 5/5

(56)Feral Charge - rank 1/1

(51-52-53-54-55)Primal Fury - rank 5/5

 

Restoration Talents - 23 points

(20-21-22-23-24)Improved Mark of the Wild - rank 5/5

(25-26-27-28-29)Furor - rank 5/5

(30-31-32-33-34)Nature's Focus - rank 5/5

(59-60)Improved Enrage - rank 2/2

(35-36-37-38-39)Combat Endurance - rank 5/5

(40)Nature's Swiftness - rank 1/1

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February 20, 2010

Recipe Rage Potion (Warcraft Horde Guide)

This is my first post, so be nice. I've found that the recipe for Rage Potion (http://www.thottbot.com/?i=2977) goes for a lot of money on the AH house. Specifically 1 to 2 gold. Considering you buy it for 1 silver I think that's some pretty good money right there. Where I usually get it is from the Defias merchant on the top floor of the Moonbrook inn. There are a bunch of other level 14 Defias up there, but if you can deal with them pretty easily if you're higher level than them. I've done this 4 times so far, and it usually works, but don't expect it to always sell. I highly recommend selling it at a minimum of 1 gold, but you can raise the price as much as you want. It seems to be working well lately because of the amount of twinks out there. The trick is to make it seem expensive and rare, and again I don't guarantee it will sell every time.

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February 19, 2010

send mail from 'unknown' character (World of Warcraft)

1. Create a new charcter

2. Send that new character the items, gold you want him/her to send to someone annonymously

(if its just a text mail/letter then dont mind step 2)

3. Send the mail!

4. Log out and delete the character lol.

5. thus when the recipient gets the mail it will be 'from: unknown'…

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February 18, 2010

Leveling 30-40 FOR THE HORDE! (WoW Horde)

Part one, Getting from 30-35:
So you have hopefully followed the instructions in the previous guide and gotten your flight paths and quests done like a good lil horde. If you haven’t done those quests, then I recommend peeking in at those areas and seeing if there is anything left. This guide is a general explanation of where to pickup quests. For details on how to complete quests, use www.thotbot.com.

At 30 you are chomping at the bit to level—halfway to 60 and 10 extremely long levels before your mount. Before you can move up, there is some running to do. You need to pick up 4 flight paths to set yourself up for success.

Descolace 30-31: From Stonetalon Mountains go south into Desolace. In the south western corner is a flight path for horde. Now I’ve never personally quested here but if you go to the Kodo graveyard (in the middle of the map) there are some quests to pick up and grind out. This is a really quite area and you could spend a level or 2 without getting ganked. Nice alternative for some of the other places you’ll go during this level range. For now all you care about is your flight path and a quest to talk to Hunter Nessing in Stranglethorn Grove.

Arathi Basin (Hammerfall) 31-33: Get to Undercity. Next to the flight guy is a quest giver to kill some guys at a farm in Arathi. Pick up that quest. Fly to Tarren Mill. Somewhere here is a quest to kill orges in Arathi Basin. Get on the road and head east. Once you enter the Arathi Basin zone veer to the North and you’ll run into a cave full of orges. Kill the orges and then keep heading north to the mountains. Follow the mountains to east to Hammerfall (this is the safest route). Along the way is a crystal to click which gives you a quest to kill some rat like creatures to the east of Hammerfall. Once you get to hammerfall turn in the orge quest and you’ll find there are several kill quests: winterbark trolls, dinosaurs, collecting something from a farm. Pick up these quests and off you go. Let me warn you, the drop rate in Hammefall is really low for collection quests so there is a long bit of grinding. The good news is when you get 40 the first aid quest is right in this city.

Strangelthorn Vale 33-36: Well it is time to learn (if you are on PVP server) all about ganking. Take the blimp from Grom Gol and pick up the flight path. If you don’t have the Booty Bay flight path, get to Ratchet and take the boat to Booty Bay. Check all the buildings for quests: leatherworker wants you to kill crocs and the inn has some money making ideas and needs your help. If you went to shimmering flats then you have a quest to turn in at Booty Bay any way. Pick up your flight path at the top of the inn. Now back to Grom Gol for the questing.

Hang on–you have an elite quest to pick up a tablet in the vile reef? This is actually soloable. Look up the quest on thotbot.com for the location swim down click the tablet and there is a quick bit of exp for you.

Don’t forget to shout out “Anyone for questing?” in this zone because being alone is like being a deer in a forest full of hungry wolves. . .and you will get pulverized quick if you are by yourself. This is a madhouse of alliance and Horde running the same quests at the same time competing for kills. If you kill a member of the opposing faction, they will usually gather friends to kill you back—so you find some buddies to return the favor. It can be very distracting.

Head North out of grom gol along the beach til you get to the first troll camp. Turn right and head into the forest til you reach the river. You should see Nessing’s camp to the right. Go there and pick up all the quests except for the book quests (collect pages). Now you should have at least 3 quests to kill trolls (ears, tusks, and necklaces) and 3 quests to kill monsters (raptors, young panthers, young tigers).

Young panthers are south, across the bridge. Young tigers are around nessing’s camp. Take those out first. Turn in the quest. Slightly to the north and west is a plateau with the regular panthers, regular tigers, regular raptors. In addition there are some trolls up here—kill those as you go to get that collection done. Once you’ve killed the animals turn in those quests and get the next set of quests (elder tigers, shadow panthers, lashtail raptors). The elder tigers are west of Nessing’s camp further in from the young tigers and south of the plateau you were on earlier. Kill em and turn it in for the final quest in that series. If you haven’t finished the troll ears, get it done and turn it in and you’ll pick up a quest to kill lashtail raptors. Kill those raptors and turn those quests in for double credit.

You still have a bunch of quests in your log. Look up how to do them and go after it. Thotbot will warn you about the quests that are a waste of time. Focus on kill quests (kill x number of y) rather than collection quest (bring me X number of Y).

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February 16, 2010

Enchanting 1-300 (World of Warcraft)

This guide will show you how to get your enchanting skill up from 0 to 300. The guide will only use recipe's available at a trainer until 265 and vendor available recipe's from 265 to 300.

This guide only uses recipes that require components aquired through disenchanting. Shards will be avoided as much as possible, since they are difficult to get.

This guide does not tell you how to get all the different recipe's from quests, vendors or drops. What you do once you hit 300 is entirely up to you.

This guide is primarily aimed at those who want to switch profession at high level or have high level alts, friends or guildmembers.

Preparation
You are going to need a lot of dust, essences and some shards. Create two alt storage characters, level one of the storage characters up to 5, so she can become an enchanter and send green items to her for disenchanting. Send green items to the other storage character. Since disenchanting will also give a skill point, these green items will be used to disenchant later. Use the ingame mail system to send everything to the storage characters. Don't forget to send some gold to the storage characters, so they can send everything back.

Ofcourse you want to know at which level a green item gives what. Below is a list taken from Jaywu's Enchanting FAQ.

Dust and Essence:
Generally the dust is from armor and the essence is from weapons, though it can randomly be anything.

Level 01-10: A little strange dust/lesser magic essence.
Level 11-15: Much strange dust/greater magic essence.
Level 16-20: Much strange dust/lesser astral essence.
Level 21-25: Little soul dust/greater astral essence.
Level 26-30: Much soul dust/lesser mystic essence.
Level 31-35: Little vision dust/greater mystic essence.
Level 36-40: Much vision dust/lesser nether essence.
Level 41-45: Little dream dust/greater nether essence.
Level 46-50: Much dream dust/lesser eternal essence.
Level 51-55: Little illusion dust/greater eternal essence.
Level 56-60: Much illusion dust/greater eternal essence.

Shards:
Shards come from blue or purple items (they can come from greens, but don't count on it).

Level 01-20: Small glimmering.
Level 21-25: Large glimmering.
Level 26-30: Small glowing.
Level 31-35: Large glowing.
Level 36-40: Small radiant.
Level 41-45: Large radiant.
Level 46-50: Small brilliant.
Level 51-60: Large brilliant.

Once you have all the components collected everything has to be send back to your main character. The mailbox only shows the first 50 items you have in the mail. It also puts the last item send to you on top. So to avoid complications send the components you need first last: i.e. the green items to disenchant are needed first, so these are the last to be send back to your main, after strange dust and magic essences, which are needed next, and the other dusts and essences.

To learn recipe's from a trainer costs gold. The amount of gold needed is aproximately 20 to 25 gold if you disenchant all of the dust, essences and shards. If you want to buy everything you need from the auction house expect to spend upwards to 1000 gold (including the arcanite rod). This does not include gold for recipe's from vendors or the auction house.

To enchant something requires runed rods, such as a runed silver rod. To make those runed rods you need normal rods. For example; to make a runed silver rod you need a silver rod. The following rods are needed; copper rod, silver rod, golden rod, truesilver rod and arcanite rod. The copper rod is sold by vendors and the other rods are made by blacksmiths. Find a blacksmith who can make the rods for you or check the auction house and get them. The arcanite rod is expensive. Making a runed arcanite rod is also expensive. Since it is not needed for this guide, but only for the highlevel enchants, you may want to postpone getting one if you are strapped for gold.

Below is a table that shows the amount of dust, essences and shards needed. The minimum amount column shows the minimum amount needed if you would get a skill point every time you enchant something. However at some point a recipe will be yellow or even green when you enchant something so you won't allways get a skill point. The estimated amount column deals with this, so try to get the estimated amount of dust, essences and shards on your storage character. The numbers in the estimated amount column are rounded up to full stacks of whatever the component stacks up to. The numbers in the table do not take into account the disenchanting of items to get the first skill points. If you buy everything you need from the auction house i suggest getting the minimum amount and only buy more when needed.

Component Minimum Amount Estimated Amount
Strange Dust 153 (16 stacks) 180 (18 stacks)
Soul Dust 75 (8 stacks) 90 (9 stacks)
Vision Dust 156 (16 stacks) 170 (17 stacks)
Dream Dust 290 (29 stacks) 320 (32 stacks)
Illusion Dust 82 (9 stacks) 90 (12 stacks)
Lesser Magic Essence 11 (2 stacks) 15 (2 stacks)
Greater Magic Essence 18 (2 stacks) 25 (3 stacks)
Lesser Astral Essence 10 (1 stacks) 15 (2 stacks)
Greater Astral Essence 2 (1 stacks) 2 (1 stacks)
Lesser Mystic Essence 20 (2 stacks) 25 (3 stacks)
Greater Mystic Essence 2 (1 stacks) 2 (1 stacks)
Lesser Nether Essence 10 (1 stacks) 15 (2 stacks)
Greater Nether Essence 20 (2 stacks) 25 (3 stacks)
Lesser Eternal Essence 0 (0 stacks) 0 (0 stacks)
Greater Eternal Essence 4 (1 stacks) 4 (1 stacks)
Small Glimmering Shard 0 (0 stacks) 0 (0 stacks)
Large Glimmering Shard 0 (0 stacks) 0 (0 stacks)
Small Glowing Shard 0 (0 stacks) 0 (0 stacks)
Large Glowing Shard 0 (0 stacks) 0 (0 stacks)
Small Radiant Shard 0 (0 stacks) 0 (0 stacks)
Large Radiant Shard 0 (0 stacks) 0 (0 stacks)
Small Brilliant Shard 4 (1 stacks) 4 (1 stacks)
Large Brilliant Shard 2 (1 stacks) 2 (2 stacks)
Shadowgem 1 (1 stacks) 1 (1 stacks)
Iridescent Pearl 1 (1 stacks) 1 (1 stacks)
Black Pearl 1 (1 stacks) 1 (1 stacks)
golden Pearl 1 (1 stacks) 1 (1 stacks)
Copper Rod 1 (1 stacks) 1 (1 stacks)
Silver Rod 1 (1 stacks) 1 (1 stacks)
golden Rod 1 (1 stacks) 1 (1 stacks)
Truesilver Rod 1 (1 stacks) 1 (1 stacks)
Arcanite Rod 1 (1 stacks) 1 (1 stacks)

Getting from 1 to 50
Earlier I wrote that you need runed rods to enchant something. The first rod needed is the runed copper rod. So make a runed copper rod to get your first skill point.

Disenchanting items will get you a skill point. Send the green items you stored on a storage character to your main and disenchant them.

If you were not able to reach 50 with disenchanting, enchant a bracer with minor health to get to skill 50. You can enchant the same bracer over and over again. An annoying window will pop up each time asking if you are sure to overwrite the existing enchant. Just click yes to do so.

Once you hit 50 talk to the appropriate trainer to become Journeyman Enchanter. You have to be level 10 to become Journeyman Enchanter.

This table shows the different recipes used to get from 0 to 50.

Skill Yellow Grey Item Components From - To Components needed
1 5 10 Runed Copper Rod 1x Copper Rod,
1x Strange Dust,
1x Lesser Magic Essence 0 - 1 (1) 1x Copper Rod,
1x Strange Dust,
1x Lesser Magic Essence
1 70 110 Enchant Bracer - Minor Health 1x Strange Dust
Required:
Runed Copper Rod 2 - 50 (49) 49x Strange Dust

Getting from 50 to 125
Enchant the bracer some more with minor health to get to 75. Now enchant the bracer with minor deflection to get to 85.

Enchant a bracer with minor stamina to get to 100.

At 100 you can make a runed silver rod, which you need later on, so make one now and get a skill point.

Enchant the bracer some more with minor stamina to get to 105, a bracer with minor agility to get to 120 and a shield with minor stamina to get to 125.

Once you hit 125 talk to the appropriate trainer to become Expert Enchanter. You have to be level 20 to become Expert Enchanter.

This table shows the different recipes used to get from 50 to 125.

Skill Yellow Grey Item Components From - To Components needed
1 70 110 Enchant Bracer - Minor Health 1x Strange Dust
Required:
Runed Copper Rod 50 - 75 (25) 25x Strange Dust
20 80 120 Enchant Bracer - Minor Deflection 1x Lesser Magic Essence,
1x Strange Dust
Required:
Runed Copper Rod 75 - 85 (10) 10x Lesser Magic Essence,
10x Strange Dust
50 100 140 Enchant Bracer - Minor Stamina 3x Strange Dust
Required:
Runed Copper Rod 85 - 100 (15)
101 - 105 (4) 45x Strange Dust
12x Strange Dust
80 115 155 Enchant Bracer - Minor Agility 2x Strange Dust,
1x Greater Magic Essence
Required:
Runed Copper Rod 105 - 120 (15) 30x Strange Dust,
15x Greater Magic Essence
100 130 170 Runed Silver Rod 1x Silver Rod,
6x Strange Dust,
3x Greater Magic Essence,
1x Shadowgem 100 - 101 (1) 1x Silver Rod,
6x Strange Dust,
3x Greater Magic Essence,
1x Shadowgem
105 130 170 Enchant Shield - Minor Stamina 1x Lesser Astral Essence,
2x Strange Dust
Required:
Runed Copper Rod 120 - 125 (5) 5x Lesser Astral Essence,
10x Strange Dust

Getting from 125 to 225
Enchant the shield some more with minor stamina to get to 130. Enchant a bracer with lesser stamina to get to 150.

At 150 you can make a runed golden rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with lesser stamina to get to 160. Enchant a shield with lesser stamina or boots with lesser agility to get to 165. Enchant a bracer with spirit to get to 185 and a bracer with strength to get to 200.

Allthough you can become artisan enchanter once you hit 200 it is better to max to 225 first, since the trainer for artisan enchanter is inside an instance. I will get back on this in the next chapter. You have to be level 35 to become Artisan Enchanter.

At 200 you can make a runed truesilver rod, which you need later on, so make one now and get a skill point.

Enchant a bracer with strength some more to get to 205 and a cloak with greater defense to get to 225.

This table shows the different recipes used to get from 125 to 225.

Skill Yellow Grey Item Components From - To Components needed
105 130 170 Enchant Shield - Minor Stamina 1x Lesser Astral Essence,
2x Strange Dust
Required:
Runed Copper Rod 125 - 130 (5) 5x Lesser Astral Essence,
10x Strange Dust
130 155 195 Enchant Bracer - Lesser Stamina 2x Soul Dust
Required:
Runed Silver Rod 130 - 150 (25)
151 - 160 (9) 50x Soul Dust
18x Soul Dust
150 175 215 Runed golden Rod 1x golden Rod,
1x Iridescent Pearl,
2x Greater Astral Essence,
2x Soul Dust 150 - 151 (1) 1x golden Rod,
1x Iridescent Pearl,
2x Greater Astral Essence,
2x Soul Dust
155 175 215 Enchant Shield - Lesser Stamina 1x Lesser Mystic Essence,
1x Soul Dust
Required:
Runed golden Rod 160 - 165 (5) 5x Lesser Mystic Essence,
5x Soul Dust
160 180 220 Enchant Boots - Lesser Agility 1x Soul Dust,
1x Lesser Mystic Essence
Required:
Runed golden Rod 160 - 165 (5) 5x Soul Dust,
5x Lesser Mystic Essence
165 185 225 Enchant Bracer - Spirit 1x Lesser Mystic Essence
Required:
Runed golden Rod 165 - 180 (15) 15x Lesser Mystic Essence
180 200 240 Enchant Bracer - Strength 1x Vision Dust
Required:
Runed golden Rod 180 - 200 (20)
201 - 205 (4) 20x Vision Dust
4x Vision Dust
200 220 260 Runed Truesilver Rod 1x Truesilver Rod,
1x Black Pearl,
2x Greater Mystic Essence,
2x Vision Dust 200 - 201 (1) 1x Truesilver Rod,
1x Black Pearl,
2x Greater Mystic Essence,
2x Vision Dust
205 225 265 Enchant Cloak - Greater Defense 3x Vision Dust
Required:
Runed Truesilver Rod 205 - 225 (20) 60x Vision Dust

Getting from 225 to 265
At 225 you have to become artisan enchanter to get any further. The master enchanter that teaches artisan enchanting is inside Uldaman. The highest level recipe she trains needs 250 skill, so you want to bring enough material to get to 250.

The table below shows the components needed to get from 225 to 250, so bring these with you when going the the master enchanter in Uldaman. You will need the runed truesilver rod made earlier as well. You will also need gloves, bracers and a chest item to enchant, but you are probably wearing those, so that shouldn't be a problem.

Component Minimum Amount Estimated Amount
Vision Dust 70 (7 stacks) 90 (9 stacks)
Dream Dust 10 (1 stacks) 20 (2 stacks)
Lesser Nether Essence 10 (1 stacks) 20 (2 stacks)
Greater Nether Essence 5 (1 stacks) 10 (1 stacks)
Runed Truesilver Rod 1 1

Once you reach the trainer talk to her to become artisan enchanter. Once you're artisan enchanter enchant gloves with agility to get to 235, a chest item with superior health to get to 245 and a bracer with greater strength to get to 250. Once you have trained all the recipe's she can train you, you can leave the instance.

Enchant the bracer some more with greater strength to get to 265.

Allthough you can get to 270 before the last recipe you train from a trainer becomes yellow, I am not going to use that recipe since it requires wildvine. Wildvine is a herb and can not be aquired through disenchanting. The recipe also uses shards and i want to minimize the use of shards as much as possible. Vendor available recipe's are going to be used to get to 300.

This table shows the different recipes used to get from 225 to 265.

Skill Yellow Grey Item Components From - To Components needed
210 230 270 Enchant Gloves - Agility 1x Lesser Nether Essence,
1x Vision Dust
Required:
Runed Truesilver Rod 225 - 235 (10) 10x Lesser Nether Essence,
10x Vision Dust
220 240 280 Enchant Chest - Superior Health 6x Vision Dust
Required:
Runed Truesilver Rod 235 - 245 (10) 60x Vision Dust
240 260 300 Enchant Bracer - Greater Strength 2x Dream Dust,
1x Greater Nether Essence
Required:
Runed Truesilver Rod 245 - 265 (20) 40x Dream Dust,
20x Greater Nether Essence

Getting from 265 to 300
Get the enchant shield - greater stamina recipe from Mythrin'dir in Darnassus or Daniel Bartlett in Undercity and enchant a shield with greater stamina to get to 290. The recipe is bind on pickup when bought so make sure you buy it yourself and not an alt, friend or guildmember.

At 290 you can make a runed arcanite rod, allthough you don't need one to get to 300, you are going to need one in your enchanting career anyway, so make one now and get a skill point. You can get the runed arcanite rod recipe from Lorelae Wintersong in Moonglade.

Get the enchant cloak - superior defense from Lorelae Wintersong in Moonglade and enchant a cloak with superior defense to get to 300.

Congratulations, you now have 300 skill in enchanting.

This table shows the different recipes used to get from 265 to 300.

Skill Yellow Grey Item Components From - To Components needed
265 285 325 Enchant Shield - Greater Stamina 10x Dream Dust
Required:
Runed Truesilver Rod 265 - 290 (25) 250x Dream Dust
285 305 345 Enchant Cloak - Superior Defense 8x Illusion Dust
Required:
Runed Truesilver Rod 291 - 300 (9) 72x Illusion Dust
290 310 350 Runed Arcanite Rod 1x Arcanite Rod,
1x golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard 290 - 291 (1) 1x Arcanite Rod,
1x golden Pearl,
10x Illusion Dust,
4x Greater Eternal Essence,
4x Small Brilliant Shard,
2x Large Brilliant Shard

This table shows who and where the different vendors are for the previously mentioned recipe's.

What Who Where
Enchant Shield - Greater Stamina (BoP) Mythrin'dir (alliance Faction)
Daniel Bartlett (Horde Faction) Darnassus
Undercity
Enchant Cloak - Superior Defense Lorelae Wintersong (Neutral) Moonglade
Runed Arcanite Rod Lorelae Wintersong (Neutral) Moonglade

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February 14, 2010

Leveling 30-40 FOR THE HORDE! (WoW Horde)

Part one, Getting from 30-35:
So you have hopefully followed the instructions in the previous guide and gotten your flight paths and quests done like a good lil horde. If you haven’t done those quests, then I recommend peeking in at those areas and seeing if there is anything left. This guide is a general explanation of where to pickup quests. For details on how to complete quests, use www.thotbot.com.

At 30 you are chomping at the bit to level—halfway to 60 and 10 extremely long levels before your mount. Before you can move up, there is some running to do. You need to pick up 4 flight paths to set yourself up for success.

Descolace 30-31: From Stonetalon Mountains go south into Desolace. In the south western corner is a flight path for horde. Now I’ve never personally quested here but if you go to the Kodo graveyard (in the middle of the map) there are some quests to pick up and grind out. This is a really quite area and you could spend a level or 2 without getting ganked. Nice alternative for some of the other places you’ll go during this level range. For now all you care about is your flight path and a quest to talk to Hunter Nessing in Stranglethorn Grove.

Arathi Basin (Hammerfall) 31-33: Get to Undercity. Next to the flight guy is a quest giver to kill some guys at a farm in Arathi. Pick up that quest. Fly to Tarren Mill. Somewhere here is a quest to kill orges in Arathi Basin. Get on the road and head east. Once you enter the Arathi Basin zone veer to the North and you’ll run into a cave full of orges. Kill the orges and then keep heading north to the mountains. Follow the mountains to east to Hammerfall (this is the safest route). Along the way is a crystal to click which gives you a quest to kill some rat like creatures to the east of Hammerfall. Once you get to hammerfall turn in the orge quest and you’ll find there are several kill quests: winterbark trolls, dinosaurs, collecting something from a farm. Pick up these quests and off you go. Let me warn you, the drop rate in Hammefall is really low for collection quests so there is a long bit of grinding. The good news is when you get 40 the first aid quest is right in this city.

Strangelthorn Vale 33-36: Well it is time to learn (if you are on PVP server) all about ganking. Take the blimp from Grom Gol and pick up the flight path. If you don’t have the Booty Bay flight path, get to Ratchet and take the boat to Booty Bay. Check all the buildings for quests: leatherworker wants you to kill crocs and the inn has some money making ideas and needs your help. If you went to shimmering flats then you have a quest to turn in at Booty Bay any way. Pick up your flight path at the top of the inn. Now back to Grom Gol for the questing.

Hang on–you have an elite quest to pick up a tablet in the vile reef? This is actually soloable. Look up the quest on thotbot.com for the location swim down click the tablet and there is a quick bit of exp for you.

Don’t forget to shout out “Anyone for questing?” in this zone because being alone is like being a deer in a forest full of hungry wolves. . .and you will get pulverized quick if you are by yourself. This is a madhouse of alliance and Horde running the same quests at the same time competing for kills. If you kill a member of the opposing faction, they will usually gather friends to kill you back—so you find some buddies to return the favor. It can be very distracting.

Head North out of grom gol along the beach til you get to the first troll camp. Turn right and head into the forest til you reach the river. You should see Nessing’s camp to the right. Go there and pick up all the quests except for the book quests (collect pages). Now you should have at least 3 quests to kill trolls (ears, tusks, and necklaces) and 3 quests to kill monsters (raptors, young panthers, young tigers).

Young panthers are south, across the bridge. Young tigers are around nessing’s camp. Take those out first. Turn in the quest. Slightly to the north and west is a plateau with the regular panthers, regular tigers, regular raptors. In addition there are some trolls up here—kill those as you go to get that collection done. Once you’ve killed the animals turn in those quests and get the next set of quests (elder tigers, shadow panthers, lashtail raptors). The elder tigers are west of Nessing’s camp further in from the young tigers and south of the plateau you were on earlier. Kill em and turn it in for the final quest in that series. If you haven’t finished the troll ears, get it done and turn it in and you’ll pick up a quest to kill lashtail raptors. Kill those raptors and turn those quests in for double credit.

You still have a bunch of quests in your log. Look up how to do them and go after it. Thotbot will warn you about the quests that are a waste of time. Focus on kill quests (kill x number of y) rather than collection quest (bring me X number of Y).

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